![]() The 2.5x version is moving to a different paradigm from the 2.49 stable version, but doesn't feel Mac-like in the least. Violates everything you'd be used to doing, which makes for a long learning curve if you've used any other 3d application!ĭon't expect to be proficient in a week or month. Stable versions didn't play well with up-to-date Illustrator files. They have not finished the import-export options in the 2.56a beta version, so it could be a problem moving to & from solid modelers. įor free, this is very good as a surface modeler & it has it own animation built in. Regression: Geometry Nodes: Merge by Distance node crashes.3.6 LTS: Fix crash converting spaces to tabs.3.6 LTS: Fix text editor auto-close potentially auto-closing non-brackets.Edit Mode: Memory Leak for Separate By Loose Parts.Fix (unreported) crash in 'startup.blend' GP default update code.OSL CheckBox socket not working in NodeGroup.Assertion fails when parenting a library override to a bone.Python: support the step and precision arguments in rna_idprop_ui_create.Start getting Blender default Font in Text rendering after long use.Importing old theme crashes Blender on "Load X.X Settings".PLY export: Export broken result when mesh has faces with >255 vertices.Regression: Artifacts after importing fbx file.Fix memory leak when the explode modifier is used with vertex groups.Fix #93685: Allow Outliner Drag to Other Windows.Clear and Keep Transformation not working when keyed.Line Art doesn't render from Sequencer Perspective.Fix incorrect cast for BLF_str_offset_from_cursor_position.glTF importer: Fix custom attribute import. ![]()
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